CURRENTLY LOOKING FOR AN INTERNSHIP STARTING SEPTEMBER 2025

Luuk Asmus

ENGINE AND GRAPHICS PROGRAMMER

3th year student @ Buas

CURRENTLY LOOKING FOR AN INTERNSHIP STARTING SEPTEMBER 2025

Luuk Asmus

ENGINE AND GRAPHICS PROGRAMMER

3th year student @ Buas

Skills

Skills

About me

About me

Hi! I’m Luuk, a student at Breda University of Applied Sciences in the Creative Media and Games Technologies study. I’m passionate about developing games and game technology. I’m skilled in working with custom engines and graphics programming/ engineering. I have worked with multiple custom engines, both solo and in teams, and I also have extensive experience with Unreal Engine, perforce, and Github. I am most proficient in C++ and GLSL, with some experience in C and Rust. As for some personal information: I love learning about various subjects and enjoy being active. My main hobbies are bouldering, working out, programming, drawing, listening to music, having a good time with friends, and reading books.

Projects

Projects

Blightspire

🔗Role: engine / graphics engineer (UI specialist)

🕘Duration: September 2024 - June 2025

🤝Team size: 13 (11 programmers, 1 designer, 1 part time artist)

🔧Language: C++, Wren

👓GPU library: Vulkan



Blightspire

🔗Role: engine / graphics engineer (UI specialist)

🕘Duration: September 2024 - June 2025

🤝Team size: 13 (11 programmers, 1 designer, 1 part time artist)

🔧Language: C++, Wren

👓GPU library: Vulkan



Voxel engine

🔗Role: engine / graphics engineer for both pc and ps5

🕘Duration: November 023 - January 2024

🤝Team size: 7 programmers, no other disciplines.

🔧Language: C++, GLSL, PS5 shader language

👓GPU library: OpenGL and ps5's propiotary library

Voxel engine

🔗Role: engine / graphics engineer for both pc and ps5

🕘Duration: November 023 - January 2024

🤝Team size: 7 programmers, no other disciplines.

🔧Language: C++, GLSL, PS5 shader language

👓GPU library: OpenGL and ps5's propiotary library

Custom engine/editor

🔗Role: Engine programmer

🕘Duration: September 2023 - October - 2023

🤝Team size: solo

🔧Language: C++, Lua, GLSL


Custom engine/editor

🔗Role: Engine programmer

🕘Duration: September 2023 - October - 2023

🤝Team size: solo

🔧Language: C++, Lua, GLSL


🔗Role: UI / Graphics / Gameplay programmer.

🕘Duration: May 2024 - June 2024

🤝Team size: 23

⚙️Engine: Unreal Engine 5

🔧Language: Unreal engine Blueprints, C++


🔗Role: UI / Graphics / Gameplay programmer.

🕘Duration: May 2024 - June 2024

🤝Team size: 23

⚙️Engine: Unreal Engine 5

🔧Language: Unreal engine Blueprints, C++